| Author |
Message |
zecar-
Taticu Vostru !

Joined: 05 Feb 2009 Posts: 129
|
|
Castle Siege Guide |
|
[quote author=Daimon link=topic=27051.msg151993#msg151993 date=1231231261]
English
Castle Siege Basics
* Move to Lorencia (239, 13) to enter the Loren Canyon.
* There are no restrictions for entering Loren canyon.
* During Seige you can attack other participants without pressing Ctrl.
* No items that should drop from resulting PK status will drop from particiapants during the seige event.
Siege Participants Requirements
* A participating guild must have a Guildmaster with at least 200 levels (regardless of class).
* A participating guild must have at least 20 members in their guild.
* Participating guilds can have have an allies which have the same rights during the event, or after in case of winning the castel.
* Other guilds and characters can participate in the siege as a neutral parties but they cannot win the castle.
* If the guild that owns the castle disbands, they will lose ownership of the castle.
* Only 3 guilds + allies can join the siege.
Guild Registration period: Monday 6:00am ~ Wednesday 11:59pm
Truce Period: Thursday 12mn ~ Thursday 6:00am
Registration period for Sign of Lord: Thursday 6:00am ~ Friday 6:00pm
Announcement: Friday 7:00pm ~ Saturday 6:00am
Castle Preparation: Saturday 6:00am ~ Saturday 11:00pm
Siege Warfare: Sunday 6:00pm ~ 9:00pm
How to register for a siege
Qualified guilds must talk to the Guardsman NPC and press the "Announce" button and their registration will be accepted.
Only the guild master of the main alliance can announce intent to siege to the guardsman NPC.
Any guild members of the guilds that have announced intent to seige can submit a Mark of Lord during the registration period.
When the guardsman NPC is clicked, the guild name and allied guilds names rankings will show on the registry.
When the guard NPC is clicked Siege status information will be shown.
Only the top 3 guilds and their allies will be given a priority for the siege.
Computation for registration rank
Registration Ranking = ((Number of registered Mark of Lord * 5) + Number of Guild Members) + Level of Guild master /4
Siege Status:
- Truce Period: starts from the end of siege till the start of the next siege alliances can only be fored during this time
- Siege Registration Announcement: time for guilds to announce thier intentions to attack the castle
- Registration period: time to bid for the top 3 slots for the siege by using Signs of Lord to enchance their ranking
- Announcement of Qualified Siegers: announces guilds that have been accepted into the guild siege.
- Seige Start: starting time for siege
* Note: Players can get Signs of Lord through hunting any monsters.
Siege Battle Basics
When the guild of a registrant is selected, the invading team and their allies will have a sword icon and defending and their allies will have a shield icon.
* PK penalty do not apply between the guilds of the invading and defending team.
* The above condition is applicable to the loren canyon only
* PK penalty will not be applied to both invading team and defending teams but will be applicable to other characters who are not participants.
* The Guild Masters will have a crown mark on the top instead of sword or shield mark.
* Neutral characters will not be marked as attackers or defenders.
* Guild registration/withdrawal during the battle is not allowed.
Basic Policy and Winning condition
Attacking own troops is only possible by pressing Ctrl key.
Range attack can give 80% reduced damage to the own troops and 60% reduced damage for the other troops.
To win the siege the guild master's official seal should be registered in the pedestral located at the dragon tower and if it succeeds the lord of a castle will be changed.
Only the guild master can stamp the official seal in pedestral.
To stamp press it for 30 seconds and if the 2 footholders that are needed for stamping is cancelled or the character gets killed the stamping will fail.
If there's a remaining time even if the stamping was successful, the battle will continue but the 2 camps of invading/defending team will be exchanged.
The guild with their official seal stamped at the end of the siege will be the lord of a castle.
Foothold (or switch)
Pedestral (or crown)
Warping in Loren
Warp command cannot be used during the Siege Warfare but the defending team can warp if front of the castle by using "Town portal scroll".
The Castel Gates
The castle gates have defensive power/durability (HP) and can only be attacked during the siege. Weapon durability is greatly reduced when attacking the castle gates, therefore it is strongly advised to take a potion of bless or soul before attacking.
When an alliance guild wins the castle while the castle gates are destroyed, the gates will not be restored until the siege is over.
The castle gates can be upgraded up to a maximum of 3 stages of defensive power and durability. (upgrading and restoring is not possible during the battle)
Guardian Statues
When all 4 statues inside the castle have been destroyed, the shield of the dragon tower will be destroyed as well.
Only the players of the defending team can enter through the shield.
Recover HP/MP/AG around the guardian statue and recovery rate can be upgraded up to maximum of 3 stages.
The Guardian statues have defensive power/durability (HP) and can only be attacked during the siege. Weapon durability is greatly reduced when attacking the Guardian statues, therefore it is strongly advised to take a potion of bless or soul before attacking.
Guardian statues can be upgraded up to a maximum of 3 stages of defensive power and durability. (upgrading and restoring is not possible during the battle).
[Destoy 4 Guardian statues to proceed to the Dragon tower]
Guard towers
* Guard towers play a role in protecting the Guardian statues once the battle starts.
* Guard towers attack invading parties around them.
* Guard towers can be attacked just like Guardian statues or Castle gates.
Dragon tower
* This huge tower is located at the last stop of the castle. The tower is divided into a shielded entrance and an upper floor.
* The upper floor of the Dragon tower houses a pedestal with the official seal of the lord of the castle.
* The entrance to the Dragon tower is protected by the shield which blocks the invading team's forces.
* To penetrate the Dragon tower all 4 Guardian statues need to be destroyed.
Castle Operation
The lord of the castle can collect the taxes from using the stores and other systems operated by the corresponding cluster. Adjusting tax rate and settings for castle operations is done through the senior NPC located in the Dragon tower.
Senior NPC
* Role : Maintenance and upgrading of 6 castle gates and 4 guardian statues, tax adjustment
* Reparing/upgrading is not possible during the siege.
* Tax adjustment is applicable starting from 2 hours after the siege till the next siege.
* Tax will not apply during 2 hours of the siege.
* Lord's Mix
Maintenance/upgrading of castle gates
To check the status of the castle gate click the senior NPC.
Status
Red - when destroyed
Orange - needs to be repaired
White - natural
Basic statistics for upgrading the castle gates
Upgrade
1. HP
- 0(Basic) ~ 500 000
- Stage 1 ~ 800 000
- Stage 2 ~ 1 500 000
- Stage 3 ~ 3 000 000
2. Defensive Power
- 0(Basic) ~ 100
- Stage 1 ~ 180
- Stage 2 ~ 300
- Stage 3 ~ 520
Cost for upgrading the castle gates
Upgrade
1. HP
- Stage 1 ~ 2 Jewel of guardian + 1,000,000 zen
- Stage 2 ~ 3 Jewel of guardian + 1,000,000 zen
- Stage 3 ~ 4 Jewel of guardian + 1,000,000 zen
2. Defensive Power
- Stage 1 ~ 2 Jewel of guardian + 3,000,000 zen
- Stage 2 ~ 3 Jewel of guardian + 3,000,000 zen
- Stage 3 ~ 4 Jewel of guardian + 3,000,000 zen
Upgrading guardian statues
Basic statistics for upgrading the Guardian statue
Upgrade
1. HP
- 0(Basic) ~ 400000
- Stage 1 ~ 750000
- Stage 2 ~ 1300000
- Stage 3 ~ 2500000
2. Defensive Power
- 0(Basic) ~ 80
- Stage 1 ~ 180
- Stage 2 ~ 340
- Stage 3 ~ 550
3. Recovery
- 0(Basic) ~ 0%
- Stage 1 ~ 1%
- Stage 2 ~ 2%
- Stage 3 ~ 3%
Cost for upgrading the Guardian statue
Upgrade
1. HP
- Stage 1 ~ 3 Jewel of guardian + 1,000,000 zen
- Stage 2 ~ 5 Jewel of guardian + 1,000,000 zen
- Stage 3 ~ 7 Jewel of guardian + 1,000,000 zen
2. Defensive Power
- Stage 1 ~ 3 Jewel of guardian + 3,000,000 zen
- Stage 2 ~ 5 Jewel of guardian + 3,000,000 zen
- Stage 3 ~ 7 Jewel of guardian + 3,000,000 zen
3. Recovery
- Stage 1 ~ 3 Jewel of guardian + 5,000,000 zen
- Stage 2 ~ 5 Jewel of guardian + 5,000,000 zen
- Stage 3 ~ 7 Jewel of guardian + 5,000,000 zen
Tax Adjustments
1 --> Apply the adjust tax rate details clicking the "Apply" button.
2 --> Collected tax will be displayed at the senior NPC and only the lord of a castle can make a withdrawal.
Tax adjustment setting
* Tax adjustment can only be changed 2 hours after the siege till the next siege.
* Tax adjustment is divided into Chaos goblin's tax rate and NPC's tax rate.
* Only the lord of the castle can adjust the tax rate.
* The tax rate will be applied when the "Apply" button is clicked and new tax rates will be added to existing item prices.
* Collected taxes will be displayed as a remaining zen of the senior NPC.
* NPC who are not affected by taxes are: Sebina, Marlon, Guild master, Charon, Messenger of Archangel
* Only the lord of the castle is allowed to widthraw taxes.
* Allowed withdrawal per transactions is set at 50,000,000 zen.
* The cost of maintenance/upgrades will be deducted from the caslte lords inventory.
Status, command system
For the guild memebers of invading/defending teams, there's a display of the siege status (mini map) at the lower right side of their screen.
* It displays the player's location, command status of guild master, deployment plan of the castle and status of the castle.
* It will be displayed when the siege warfare starts and it will disappear when the siege warfare is over or moving to a non-battle area.
* You can turn the display On/Off by pressing the [Tab] Key.
Command functions are only given to the guild masters of invading/defending teams and it's possible to command the attacking location to the guild members by using these functions.
* The guild master can command the siege status to the guild members by using attack commands (sword icon: Attack), shield commands (shield icon: Defense), standby commands (flag icon: Stop).
* A exhaustiv of 7 groups can be commnaded from this menu.
Mini Maps
Regular Characters
Guild Master
Life Stone
Only the guild master or assistant guild master of the invading team can use the life stone. Once the life stone is created it functions as a respawn point for the enire guild. when the invading team's character gets killed, he will respawn from the life stone and not from the outside of castle.
* When invading team's guild member (including united guild) gets killed, he will respawn nearer from the battle zone.
* Can only be used by the invading team.
* There is a 60 second timer for placing the Life stone.
* Due to its singular powers, it will restore HP/MP/AG to the invading team's characters around it (3 tiles) at the certain time.
* Life Stones can be destroyed when attacked by the invading/defending teams.
Creating a Life Stone
* Life Stones can be created through the chaos mix.
* Life stone forumula = Jewel of bless 5 + Jewel of soul 5 + Jewel of guardian 1 + Jewel of Chaos 1 + 5M zen
[/quote]
_________________ [URL=http://imageshack.us] [/URL]
[URL=http://rain.prohosting.com/boyarul/cateva_reguli.html] Nu da click aici [/URL] |
|
| 06/02/2009 17:34 |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group Fa-ti si tu propriul forum GRATUIT, pe www.myforum.ro
|
|